theflaws (
theflaws) wrote in
flawedmemes2016-07-02 01:49 pm
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TEST DRIVE MEME

TEST DRIVE MEME |
01. ARRIVING IN PELEA
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
no subject
[Many people - Eleanor included - underestimated Charles throughout his life. Thought him weak, thought him dim, thought him easy to manipulate. But none of it was true. He was excellent at what he applied himself to, and it rendered him dangerous. Eleanor, Flint, even Jack! Made the mistake of not believing so, of trying to twist him, play him, use him. They'd all regretted it, one way or another.]
Terms are simple - you follow my command, and you get a share of every prize we get, equal as the rest of the crew. On board, my word is everything, and my men know it. I'll make sure none of them try anything with you, but you also need to know that you might have to fend for yourself. Make yourself indispensable to them, and you'll have their loyalty.
[Holding himself up to be able to lean closer, Charles put a hand close to his wound, keeping his face straight.]
Cross me, and you end up like the man who did this to me. Help me, and you can become a rich woman, feared across the land.
no subject
I feel I should know more about how you operate, sir, if I'm to make such a decision.
[ Still, it's clear she's at least considering it. ]
And if I choose to leave your crew one day, to go my own way?
[ Unless he is a dread pirate who slaughters children, holds slaves, or tortures innocents, she doesn't see herself crossing him. But she also needs to know if 'moving on' is considered betrayal or not. ]
no subject
Ask away. I'm guessing it's about morals, isn't it? Are you worried we're a bunch of animals? We're not. I am not.
[He'd never agreed with everything that happened with Max; there was little he could do with the black mark Eleanor put on him, but he'd always planned on letting her go.
And now...He doesn't care if his men don't agree with his morals; usually, they don't care enough to ask, either. Often, any disagreement gets resolved right away - with his crew backing down, or someone getting injured. Just like back home.]
If you don't owe me anything, you're free to go your own way.
[After all, crew members switched from one crew to the other regularly. Of course, it always could turn sour, but Charles didn't really care about it that much. People got tired, scared; people fell in love.]
no subject
I can handle animals. I can handle men, too. I wonder, instead, what line you will not dare to cross - and if we are alike in mind.
[ But he's not offering anything specific, and so Alysia cuts to the chase. After all, she has nothing to lose by showing what she will not stand for. If anything, she can ask as many questions as she wishes and it might paint a more conflicting portrait of who she is, something she would be all too glad to do. ]
Your stance on recruiting children, for instance. Slavery. The role of women - either on your crew or upon ships or isles you plunder.
[ She can take care of herself and ensure no one touches her. That isn't her concern. ]
And do you take indiscriminately or do you have a particular code for that?
no subject
[They make for good errand runners on land, but on ship, they're too small, too easy to slip into cracks and disappear forever. They're not strong enough to man sails, either. They're useless mouths to feed.]
I don't abide slavery, either. I don't chase slavers for prizes, and I don't sell people.
[Again, he's reminded of Max, the closest thing to a slave he's had, and he'd been set on letting her walk as soon as he could. It was his crew - his then crew - that had been responsible for the rest, but he still bore it as another scar. Just like all the scars from his own slavery, especially the cross under his collarbone.]
As I said, if you can handle the men, as you said you could, then you shouldn't have a problem. I don't take women, and most of my crew is happy to pay for them. If they're unsavoury on land, I can't do much about it. We rarely sail with women, but when we do, it's women who can keep men at bay and earn their keep.
[Which is he certain she can do.]
We go for big game. We're earning our name, right now. Sizeable prizes are what matters.
no subject
But you've sailed with competent women before.
[ That much is very clear by his tone.
The promise for big game isn't what sells it to her. She can score larger pockets of gold doing less dangerous work by continuing to be a bard. But doing both can gain her reputation and a name - whichever name she takes - and she's keen to see what this sort of life might hold for her. Better still, that it will allow her to discard an identity if and when she leaves to do something else without any sort of shadow over her name.
Charles seems a likable man, as well. If he's to be her employer and captain... Well, it could be much, much worse. ]
I'm interested. On one condition.
[ And this will be the trickier negotiation, she knows, because she certainly can't say all that she does. But Charles can know some, can have a taste of it, especially if she can sell it as something that will benefit the both of them. ]
When we dock, there are things I would like to do and take part in. Bartering, selling, collecting. You are the captain and the one I hold loyalty to. In this, I will not falter.
[ That's the complete truth. ]
But I have ambitions of my own. So long as it does not hinder the crew, the ship, you, or our position, I would ask for leave to do what I wish when we are docked. I work with herbs, as you can see, and I would like to know more of the world. I won't be able to do that while remaining on a ship for the rest of my days.
In return, if I find something interesting and worthwhile, you'll be the first to hear of it.
no subject
Sure, she'd betrayed him, but Charles had never been truly mad about it. The men she slaughtered had been raping a woman for weeks, and he'd been gone. It was almost surprising it took so long for her to do what she did to the rest of the Ranger crew.
And then, she said she was interested. Charles smiled.]
My quartermaster can show you the ropes, what you're expected to do while we're at sea. His name's Mr. Titch. He's my best officer, and if I'm not around, his word is law on the ship. The men follow him just as loyally as they do me.
[Loyalty. That's a word Charles cherished, needed. When she mentions hers, he nods.]
You're free to do as you please off the ship, as long as it doesn't mar my, or the ship's reputation. When we're docked, everyone scatters. Some of the men even have families. You're not going to be a prisoner. You're going to be freer than you've ever been before.
[Freedom was all Charles craved at all times. He'd bow to no man, ever again.]
no subject
Something tightens in her stomach and a wash of guilt sweeps over her enough to make her nearly drown in it. For a moment, she feels as if she's betraying the two people she loves most in her life - both of whom are in terrible danger without her there to protect them. It makes her skin crawl just wondering what might be happening while she is trapped in this world. The conflict plays out within her, without much change in her expression. If anything, for a moment, she seems thoughtful and far away, in another time and another place.
The moment passes. So long as Deron and Lorelei are not in Pelea, she can do very little but bolster her own influence and skills in the interim. If they should appear, she will know of it, one way or another.
Instead, she turns to Charles and gives a decisive nod. ]
Consider this my acceptance of your offer, then. When do you set sail?
no subject
She's obviously self-serving, but he can't begrudge her that, and she already pledged loyalty to him, something Eleanor had never done, too busy stabbing him in the back, repeatedly, while pretending to love him. The thought makes his stomach twist; he'd done so much for her, and all she did was betray him, over and over, and call him a monster, an animal.
Killing her father had felt good. Liberating. He was free of her.
Alysia comes back suddenly, her eyes snapping to his, and when she accepts his offer, Charles' grin grows wide, a little predatory.]
Welcome aboard. [He'll need to talk to the men.] We leave in three days. Just long enough for me to get back fully on my feet.
no subject
[ Not if he wants to be back on his feet in three days. He's either an ambitious man or a hard-willed one, neither of which she would put past him. A captain should have both. Still, if he hopes to be commanding a ship and standing for long hours without something sufficient to dull the pain, he'll need as much rest as he can muster.
She dips her head into a low nod. ]
I'll gather my things and will be there on the morrow. Though you'll need to tell me the name of your ship before I get lost.
[ Unlikely, but she'll keep the facade going...for now. ]
...And you'll need to tell me your name.
no subject
Duly noted, ma'am.
[Charles is...well, pleased of the way his day has gone, now. He's got a new crewmember, which could prove extremely valuable to him. And she won't take anyone's shit, either. It's the kind of crewmember they need.]
Captain Charles Vane, of the Revenge. We're docked in the east harbor.
no subject
But he also gives his name, no preamble, no hesitation. A shame she can't give him the truth. ]
Eryn.
[ There's no hesitation on her part, either, but she pointedly has no last name. She never will. ]
I would give you a surname if I had one, sir, but alas, I was never given one.
[ Charles has earned that little kernel of truth, even if he doesn't believe it. ]