theflaws: (Default)
theflaws ([personal profile] theflaws) wrote in [community profile] flawedmemes2016-08-09 10:27 am
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TEST DRIVE MEME



TEST DRIVE MEME
PREMISE PLOT ARRIVAL SETTING NAVIGATION

01. ARRIVING IN PELEA
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!

You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.

Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.

02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most of them player characters, the Flaws, are welcomed as curiosities. Whether they're among the passionate, oft thought as hot-headed, but hospitable folk of the Banner or the noble and haughty people of the Empire, your characters will find a wide variety of cultures, races and simply people to interact with and investigate. They could be seeking employment, answers to the mystery of their arrival or other folk like themselves, or a quiet place to drink away their worries.

03. WILDCARD!
letitallout: (Default)

[personal profile] letitallout 2016-08-12 09:58 pm (UTC)(link)
Conjuration.

[She nods in confirmation.]

The art of summoning. Haven't made a particular study of that one. I find a lot of it to be... [oogy] ...unsettling.

[Conjuration is where all the necromancy spells live, ew.]

The schools are Conjuration, Illusion, Alteration, Restoration, and Destruction. I suppose you could consider enchantment and alchemy to be schools, if you're being broad enough about the definition. And then get yelled at by a pack of theorists, but they're not here.

[She has intentionally not spent much time around academic mages because they are kind of awful and have terrible priorities, generally.]
animated: (029)

[personal profile] animated 2016-08-12 10:33 pm (UTC)(link)
[ Ah, it must be nice to have so few schools to keep track of. Charlie kind of laments the Specialization system of his home, but he can also see the merits in it. One of those double-edged sword kind of things. ]

Oh. Jeez, okay. [ He ticks them off on his fingers as he talks. ] We have Animation, Elementalism, Enhancement, Defense, Destruction, Mending, Nurturing, Spiritualism, and Illusion.

And Necromancy, but nobody likes to talk about it.
letitallout: (Default)

[personal profile] letitallout 2016-08-12 11:34 pm (UTC)(link)
Sounds complicated.

[Aila's more tolerant of "complicated" than the stereotypical Nord, but ugh, who has the time? Or the patience?]

Necromancers are an unpleasant lot, in my experience.

[So she kills them and takes their stuff.]
animated: (047)

[personal profile] animated 2016-08-13 07:11 am (UTC)(link)
It is. That's kind of the whole point.

[ No one has the time for all of them, that's for damn sure. Unless they were immortal or something. ]

I haven't met any Necromancers personally, but that's kind of general consensus. I'm an Animator, myself.