theflaws: (Default)
theflaws ([personal profile] theflaws) wrote in [community profile] flawedmemes2016-07-02 01:49 pm
Entry tags:

TEST DRIVE MEME



TEST DRIVE MEME
PREMISE PLOT ARRIVAL SETTING NAVIGATION

01. ARRIVING IN PELEA
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!

You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.

Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.

02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.

03. WILDCARD!
braavado: (So you guys all knew?)

[personal profile] braavado 2016-07-28 06:21 pm (UTC)(link)
[Korra's quick to shake her head.]

No--it's. It's not your fault. You already helped a lot, telling me what you know. [A pause.] I've just got a bad feeling about that group. If they had anything to do with us getting dumped in this world...
teratias: (11. Annoyed)

[personal profile] teratias 2016-07-28 06:24 pm (UTC)(link)
Then what their greater goals are is a concern. I agree entirely, and I don't like that there's magic going across worlds. That's-- [Well, possible, in theory. Goodness knows that magecraft and it's various schools of thought believed that hopping worlds or dimensions was plausible. Seeing it in action, however, was considered to be nothing short of a genuine miracle requiring an untold amount of power.]

Whoever's responsible probably has too much power as-is.