theflaws (
theflaws) wrote in
flawedmemes2016-07-02 01:49 pm
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TEST DRIVE MEME

TEST DRIVE MEME |
01. ARRIVING IN PELEA
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
(yes thank you)
"Oh." Richard turned around to stare in the opposite direction and wondering how he could have ever possibly overshot the city. Well, he was entitled to his pride. He turned back to the other traveler and offered a nonchalant shrug. "Well, clearly the city is far smaller than reported. I think I would have noticed passing it otherwise."
no subject
"It is not so large at all, indeed," he agreed with a mirthful smile, "Jiaport, I think, dwarfs it greatly, sprawling many leagues across the land; yet Sunvault, as its name will make you believe, shines like the brightest of gems— you can see it from leagues away, knowing not what it is, it may be easy to mistake for the sister to the Sun herself."
no subject
Though he'd been told to keep the sun to his left in the evening. Not all day, which was rather troublesome when he had his mid-day naps and lost track of which way he'd been traveling.
no subject
"Why Sunvault, if I may ask? Traveller's curiosity to see the beautiful city with your very own eyes, or perhaps visiting the family that lives there?" From his bearing too, it was difficult for Legolas to tell if he was a Shousal native or of another country. His time in Pelea was still brief, after all, but a single turn of the Moon's.
no subject
It was, in his mind, a very brilliant plan that had him traveling only to one place rather than many.
no subject
"Perhaps I may help you, if you only tell me the name of the kingdom you seek? I fear your new friend's advice might have been a jest, nothing more than that."
no subject