theflaws (
theflaws) wrote in
flawedmemes2016-07-02 01:49 pm
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TEST DRIVE MEME

TEST DRIVE MEME |
01. ARRIVING IN PELEA
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
A cold wind singing down from the white-capped mountains which hang blue-black in the distance stirs your cheek, the tall grass all around you. A bough creaks as the wind makes it tremble, and the dappled shadows drift over you, leaves rustling. As you blink awake, you hear the quiet hiss of water over stones. You are not where you once were!
You and a large group of strangers are blinking awake, pulling yourselves up off the dirt, grass, and rubble near a small wooded stream. There is no evidence of civilization in sight, and as you exchange stories you realize that you must decide what to do.
Will you head past the trees and towards the mountains? Deeper into the forest? Stay put and wait for help to arrive? You might even try to meet everyone else, and either convince them to band together... or head their separate ways.
02. CITY SLICKER
There are many cities throughout the world of Pelea, and in most player characters, the Flaws, are welcomed as curiosities. From the pastoral villages or bustling, grand cities of Shousal to the massive, sprawling bureaucratic centers of the Empire, your characters will find a wide variety of cultures and races to interact with and investigate. They could be seeking empoyment, answers to the mystery of their arrival, or a quiet place to drink away their worries.
03. WILDCARD!
no subject
How does that even work? Is there a portal or--or do you have to meditate into those worlds somehow? How many have you been to?
[It's like the floodgates have opened, the questions pouring out of her swiftly in her excitement.]
no subject
[ Naga sits, and Thor's attentive scratches become slower, though no less careful. ]
I have been to many. Our realm keeps the peace between the others.
no subject
I wish it were that easy to travel between worlds back home. There's another world ours is connected to, but only a few people have ever managed to get there.
no subject
[ He raises his eyebrows. ]
What is it called, and why is it so hard to reach?
no subject
[She rubs at her neck, frowning.]
Anyway, only the most spiritual people can get there because you have to meditate into it or something like that. There's no physical way into that world.